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Briana White von Final Fantasy VII Rebirth schmieden, indem sie ihr Herz auf ihrem Ärmel trägt [Interview]

Autor: Anonym Aktualisierungsdatum: 2025-04-22

Briana White Melt Hearts von Final Fantasy VII Rebirth in ihrem game-preisnominierten Auftritt als Aerith Gainsborough nicht nur fördert der Schauspieler weiterhin eine Gemeinschaft von Empathie-betriebenen, seltsamen Rebellen als Story-Border. Site hat White auf den Fersen ihrer besten Performance -Nominierung eingeholt, um das Erbe von Aerith, das Wachstum des seltsamen Rebellenspiels, die Heilungskräfte des Lebens seltsam und den idealen Süßkartoffel -Auflauf zu besprechen.



site: I wanted to congratulate you on your Game Awards nomination!

Briana White: Thank you so much!

What's the story behind hearing the announcement?How did it feel?

Gosh, it felt incredible.It felt like so exciting!

Es war wirklich interessant, denn für die Goldenen Joysticks war ich auf einer Konvention, als diese Nominierungen veröffentlicht wurden, also war ich völlig auf etwas anderes konzentriert und ich dachte nicht einmal darüber nach. Als ich von der Nominierung für die goldenen Joysticks erfuhr, war ich nur schockiert und wie: „Wer war aus dem Nowhere aus dem Nowhhere! Now I got to think about the awards season and all that. It really set everything off.

For the Game Awards nominations, they have a livestream. Es war wirklich lustig, weil es um 9 Uhr morgens begann und ich um 9:02 Uhr in den Stream angemeldet war, aber mit 10 - zuerst rief mich mein Vater und ich bin wie: „Dad, gib mir eine Sekunde. Ich bin beschäftigt, ich muss diesen Stream ansehen, damit ich sehen kann, ob ich nominiert bin.

So, I didn't actually see myself get announced that I was nominated, but then I went back and watched the VOD later. So, it was very chaotic… in the best sort of way.

Had your dad been calling to congratulate you? Had he heard already?

No, he just happened to call at the exact moment that I needed my phone to be free. [Laughs]

With the Golden Joystick Award experience, did you feel like that helped prepare you emotionally for this or was it still just as shocking?

I guess a little bit more prepared. I was a little less like: “Whoa, wait a minute, is that happening? Is it awards season?”

But, at the same time, I didn't expect a nomination for myself. Especially knowing that the Game Awards didn't have a supporting performer category, they just have Best Performance. And that, I really didn't expect that .

My fellow nominees are all incredible. And for some of them, it's not their first nomination.And they've all been in multiple games as these characters as well. It's a lot to be standing next to them, metaphorically.

But I mean, now you're at the point where you have that legacy with Aerith, too. Like we're coming up on almost five years of you voicing her.

Which is crazy to think about.

Ich habe manchmal das Gefühl, weil Aerith meine erste Rolle war, habe ich manchmal immer noch ein kleines Imposter -Syndrom darüber, wie ich zu dieser Phase und mit diesen Nominierungen gehörte. And even though, yes, I've been doing it now for five years, and I visited her through three games. It still feels like: “Me? What am I doing here?”

How do you combat that Imposter Syndrome?

The thing about Imposter Syndrome is, it's always going to be there for me, I think. But I don't let it affect my behavior.And I think that's the kind of crucial part for me.

Als ich für [ Final Fantasy VII ] Remake , The erstes Spiel, aufgenommen habe, wurde ich von einem solch unglaublichen Imposter -Syndrom getroffen, weil es ein technisch herausfordernder Prozess ist, zu sprechen, aber auch von Japanisch ins Englische zu lokalisieren. I can't do this.”

Aber ich würde mich im Spiegel ansehen und mir sagen: „Okay, du fühlst dich so, aber du wirst morgen immer noch zur Arbeit gehen, wenn sie dich haben, oder?“ Ja. Ja, das bin ich. [Laughs]

Also, Imposter -Syndrom, es ist fast so, ich habe diese Gefühle und ich akzeptiere und bestätige sie, aber gleichzeitig werde ich immer noch das tun, was ich tun machte. Wenn ich nicht hierher gehöre, gut. But I am here. I'm going to do my best. And that's all I can do.

Wenn ich nicht das Gefühl habe, einen guten Job zu machen, was muss ich dann tun, um mich besser zu machen? Ich habe mit Trainern gearbeitet und Unterricht genommen und alles gelernt, was ich könnte, und ich versuchte, mein Ohr zu verbessern. All of those things were super challenging, but they helped me feel more prepared when it came to recording for Final Fantasy VII Rebirth . So that I could really feel a lot more free and just focus on the acting part of it and not so much the technical part of it.

Zurück zum Beginn dieser Beziehung zu Aerith und Ihrer Beziehung zu der Art der Spielbranche insgesamt, als Sie zum ersten Mal das Vorsprechen für die Rolle bekamen, was war das für ein Forschungsprozess, wenn man bedenkt, dass Final Fantasy so viel Überlieferung und Erwartung hat, die damit einhergeht?

Well, when I got the audition material, they told me a codename for the game. They didn't tell me what game it was for. And luckily, because I'm a gamer, I knew already kind of what this was about.

But I also thought there was no way that they would cast me because I've never done anything like this and I'm completely unknown. And her previous English voice actresses are very successful, talented, and famous. You know, Mandy Moore, Mena Suvari, Andrea Bowen, they're legends, right? And I'm not.

Also dachte ich wirklich, ich würde mich darauf einlassen, nicht das Vorsprechen buchen, aber vielleicht würden sie mich als einen Nebencharakter betrachten, wenn ich es gut tun würde? Which does happen in this industry quite a lot.

I thought I would never book it, and this would be the funnest audition of my life that I'd never be able to talk about. But, I still prepared for it as if I was going to do my best. You know, despite my expectations, I was still going to do my best.

I started with a Google search, like many of us do. Und natürlich ist das erste, was auftaucht, ist, dass Aerith wegen ihres Todes im Jahr 1997 eine der legendärsten ikonischen Charaktere im Spielen ist. Es schockierte die Spieler auf der ganzen Welt und riss alle in Stücke. That's part of why I never thought I would become involved with this character because she's that iconic.

I watched Advent Children , which is the movie that is a sequel to the original Final Fantasy VII . And I watched some playthroughs on YouTube, and some story synopsis, and I read as much as I could about her character.

From there, I had to listen to her Japanese voice actress and try to honor her performance. Maaya Sakamoto has been voicing Aerith since the very beginning. Sie hatte noch nie eine andere japanische Sprachschauspielerin. Ich musste ihre Leistung ehren, weil ich wusste, dass das Vorsprechen in erster Linie das sein würde, woran der Prozess beteiligt ist. Ich habe Maayas Version in meinen Kopfhörern zugehört und dann gebe ich meine Version basierend auf dem, was die Übersetzer in meinem Drehbuch geschrieben haben.

So, I listened to her voice and then listened to all the previous English voice actresses as well. Und dann saß ich nur hier bei meinem Streaming -Setup und gab ein paar Einstellungen des Vorsprechens und ich hörte zurück und sagte: „Könnte ich es ein bisschen mehr Atem geben?“ And so, I listened back, and then I did it again. I just did that probably for a couple hours, maybe. And then I had the audition the next day.

Do you think that mentality of going into it with “Oh, I don't know if I'm really going to get this” helped free you up a bit?

It must have. I mean, I just went in there wanting to have some fun and like make a cool memory. I had no expectations. And that must have helped me.

But I don't, it's so hard to know, even in hindsight. It's so hard to know how I was perceived by others, or if it was really just my voice. Ich weiß nicht. It's one of those impossible questions.

Well, you did definitely make quite a few memories in the last five years with Aerith.

Quite a few.

And you touched on the localization process of making the game and how thorough that was. Aber ich wollte wissen, wie jemand, der Videospiele und Anime liebt, wie das anfühlte, dass das in der Sicht des Lokalisierungsprozesses aus dem Lokalisierungsprozess in die Nitteltiere involviert war?

It was the coolest thing ever. It still is. Weil ich als Fan dieser Spiele weiß, wie aufregend es ist, zu antizipieren, wie es sich entwickeln wird, und es dann schließlich in die Hände zu bekommen und es dann zu spielen und: "Oh, genau das, was ich mir vorgestellt habe, und besser."

And so, then to be a part of the process, being able to have the feeling of: “Oh, I know what's happening and people are gonna love it!” That like little giddy like “I know something they don't know” was like just absolutely thrilling!

But a lot of pressure, of course, too, because I can't say anything. So all of that was very blended together into one complex, complicated experience.

Aber zum größten Teil war es nur aufregend, in der Vergangenheit zu sehen, dass ich in der Vergangenheit „sehen konnte, wie die Wurst gemacht wird“, aber Sie möchten nicht sehen, wie die Wurst gemacht wird, aber Sie möchten sehen, wie Videospiele gemacht werden. It's like watching a behind-the-scenes documentary, but you're living it. It was really cool.

That's a little bit of what I wanted to touch on. We're kind of in an era where so many people who are involved in the video games industry grew up loving games themselves. So how does it feel to balance being like a professional in a fandom space and a fan at the same time?

I wonder about that sometimes. I wonder if me being such a hardcore fan does affect the roles that I book.

Luckily, or maybe not luckily, I don't know. When I asked the casting director: “Oh, you called me in because I'm a gamer, right?” She said no. She had no idea that I was a gamer, that I had a YouTube channel, that I was a fan. She had no idea when she called me in.

So, I do wonder sometimes if that affects whether or not people want to bring me in behind the booth. But for the most part, it's just really cool for me. Because when I'm recording, I really only have access to exactly what I need and nothing more. So, I see Aerith's lines, and if I need to see the whole conversation, I'll see the whole conversation. But I don't get a script ahead of time to see like Barret and Cloud having a conversation. If Aerith's not involved, I don't read it.

When I get to play the game, I then get to be the fan too, because there are parts of the game that I have no idea this was going to happen. And so, I do get to have a little bit of that separation. Honestly, it feels for the most part, like I get the best of both worlds.

Are there things you remember, in either Remake or Rebirth , that surprised you most when you played it?

I would say the order of things, in an overarching way. Because we record out of order.

So sometimes, without getting into specifics, the game developers will change the order of some things in order to keep you guessing. Like, “Oh, what's going to happen?” Well, we all know because we played the original Final Fantasy VII that A happens, B happens, and then C happens. But sometimes in the game, they'll do A happens, B happens, D happens … is C still going to happen? And then it does.

Wir alle zeichnen zum größten Teil völlig unübertroffen auf. Wir werden manchmal die Hauptgeschichte und dann die Seitenmaterial tun, oder, wissen Sie, wir machen Pickups verschiedener Szenen, die noch nicht für uns fertig waren. So, the order of things is completely fresh to me and a total surprise.

Aber manchmal gibt es auch Dinge, die im ursprünglichen Final Fantasy VII nicht passiert sind, an dem das Flüstern am Ende beteiligt ist, und diese Dinge sind für mich vollständige Überraschungen.

Speaking of things that aren't surprising, we touched upon Aerith's iconic death. Videospiele sind oft eine Flucht für Menschen, aber es gibt auch viele wirklich ernsthafte Themen, die in Videospielen passieren können, die Menschen helfen können, Trauer zu erledigen und einige ernstere Probleme zu durcharbeiten. Könnten Sie diese Balance zwischen Videospielen als Flucht, aber auch eine Quelle von Empathie ansprechen?

I think Final Fantasy does a really good job of that, specifically. Denn wenn man sich einige Spiele ansieht, die als Geschichten-basierte Spiele gelobt werden, ist es fast so, als wäre es sehr dunkel, und es führt Sie vollständig von Ihrem alltäglichen, bescheidenen Leben in einen dunkleren Ort. And that can help you put a film over it, a lens over it, to help you look at dark things from a safe distance.

And that's actually a studied thing that we use in therapy, right? Um ein Trauma zu verarbeiten, stellen Sie manchmal ein Objektiv darüber, um es aus der Ferne zu studieren, oder Sie stellen jemanden in Ihre Schuhe, um es zu verarbeiten.

Final Fantasy does that because the stakes are really, really high. I mean, the planet is at stake. It's life or death, and death is real. Like, a lot of these characters that we know and love are dying, and so the stakes are really high. But it also balances it out with these really silly, goofy moments, and the little vacation at Costa del Sol.

You get to see these characters that have gone through intense emotional trauma, but then they also get to have a little bit of fun. I really like that about Final Fantasy , because it gives you hope that even if you're going through a dark time, it won't always be that way. Auch wenn die Einsätze Ihres Lebens völlig so hoch sind, dass Sie nur glauben, dass Sie es auf der anderen Seite der Situation schaffen, in der Sie sich befinden, selbst wenn Sie immer noch Spaß haben können. Sie können immer noch einen Witz machen, Sie können immer noch ein Lächeln knacken und Sie können immer noch mit Ihren Freunden abhängen. You don't have to wallow in it.

I think that's what I love about Final Fantasy VII Rebirth , specifically, is tragedy is present because that's life. But also, have fun. I think that's a really beautiful message.

Haben Sie Erfahrungen mit, vielleicht nicht nur Videospielen, sondern auch in Medien, in denen etwas passiert ist, das Ihnen geholfen hat, etwas in Ihrem eigenen Leben zu verarbeiten?

Yeah, I am really, really fond of Life is Strange for that reason.

I had a very tough teenagehood because I'm someone who feels things very deeply. I was called very dramatic as a child. And hey, she became an actor, we can't be that surprised! Aber weil ich die Dinge sehr tief fühle und besonders wenn die Hormone toben und alle anderen genauso hormonell sind, fühlt sich alles wie das Ende der Welt an, auch wenn es nur dein Freund in dieser Nacht nicht mit dir rumhängen wollte.

Das Leben is seltsam macht eine großartige Arbeit, um zu ehren, was es bedeutet, nur ein herzzerreißendes, blutendes Teenager zu sein, ohne es zu bevormundet, und ohne es zu beschocken, und ohne es so aussehen zu lassen, als ob Sie außen nach innen schauen. Entspannen. It's not that big of a deal.” When you're on the other side of it. But when you're in it, it really feels like it is a big deal. And Life is Strange did a really good job of that.

When I finished that game, I really did feel like it healed something in me. It broke me because it's a very intense game as well, but it healed something in me to know that, yeah, it almost is a universal experience.

I'm glad you touched on feeling things really big, because something I did want to talk to you about is your gaming channel. You cry a lot over there. I think it's hard to be vulnerable like that. And especially hearing that you felt kinda insecure about that as a teenager. How did you reclaim being vulnerable and crying in public as an adult?

It's crazy that you bring that up because it's true. I sorta made a career out of being the crying girl on the internet, which I did not set out to do. To me, it was never an option to be any other way. It's just who I am.

When I first started my YouTube channel, I played lots of different games trying to figure out what kind of gamer I would be on the internet. There's gamers who play Minecraft and there's gamers who play Uncharted . Ich war die Art von Spieler, die viele verschiedene Dinge ausprobiert habe, und als ich in Uncharted spielte, hallte ich wirklich mit der Tatsache, dass ich über die Charaktere und die Beziehungen zwischen ihnen und warum diese und diese Szene so wirksam war. People really liked that aspect of my gameplays.

So, that is what led me to The Last of Us , which is an incredibly dark and emotional game. At the same time I was playing Life is Strange which, like I said, just cracks me open in the best sort of way. Das gleichzeitige Spielen dieser beiden Spiele war eine so sehr emotionale Erfahrung, dass ich meiner Meinung nach die Art von Inhalten festigte, die die Leute von mir sehen wollen. Which was fine, because that's who I am.

I sort of fell into being a story-based gamer from there. Because that's who I am, that's what people wanted to see. They want to see authentic reactions, they want to see people feeling things.

Oftentimes, I'll get comments like: “I'm a 52-year-old man, I haven't cried in 20 years, but I cried watching your content.” Und ich nehme das als große Stolz an, dass meine Inhalte Menschen helfen könnten, wie wir früher gesprochen haben, Gefühle aus der Ferne haben, die sie sicher fühlen, sie zu haben. Ich denke, das hat etwas wirklich Schönes, dass mein Inhalt dazu beitragen könnte, jemandes Herz ein wenig zu öffnen und ihnen sicher zu sein, ihre Gefühle zu haben.

I love your philosophy about what a Strange Rebel means to you. Could you talk about that a little bit?

I had always grown up feeling a little out of mainstream. I was never very popular, I was never very normal. And I always very much wanted to be normal, but, somewhere along the line in high school, I grew out of that.

I had a friend, actually, who was completely, loudly, and unapologetically weird. In the best sort of way. Als Theaterkind in der High School haben wir uns alle so angenommen: „Wir sind nicht normal und gehören nicht zum Mainstream, und das ist großartig! That's so much more fun than being normal.” And I think that's where I picked up this like: “Being average, being normal… that's not something you should want.”

I took this idea of being a rebel to mean going against the mainstream, but not in a bad way. Not in a way that's “wears all black and is angsty and mean”. I don't want to be a rebel in that I want to hurt other people. I want to be a strange rebel. I want to be a rebel in a way that makes the world a little bit better. I want to be a rebel in the fact that I do cry on the internet and I don't feel bad about that.

It's easy to be mean to others. It's easy to close your heart off when you've experienced bad things. But it's strange and beautiful to do the opposite of that. I want people to embrace being rebelliously compassionate and rebelliously kind. That's sort of where Strange Rebel comes from and that's really a huge part of my mission.

I wanted to ask about the channel and how you've seen that community grow since Final Fantasy ?

It's amazing. I mean, when I started out on the internet all I ever heard was that it's a terrible place. That's all I ever heard. I heard about harassment, and women being chased off platforms, and I heard about toxicity in gaming. But, what I found on the internet is that most people are really good and kind, and they just want to share their passions.

I started my channel reading every single comment that was left on YouTube, Twitter, Instagram, Facebook, whatever platform. I'd read every single comment, every single message that someone sends me. And I pretty much still do to this day, which is a lot harder now, but I really make an effort to do that. Denn wenn sich jemand bemüht, meine Inhalte zu sehen und mir dann eine Nachricht zu hinterlassen, die sagt: „Ich habe das geliebt“, möchte ich den Respekt zurückzahlen, dass er mir zeigen, dass er mir ihre Tageszeit geben und ihnen die Tageszeit geben, indem er sie zumindest liest und ihnen ein ähnliches gibt, wenn ich kann. I've found that when I engage with them, that only comes back to me tenfold. Because they're good people, and I like them. I like them as people.

Ich meine, jetzt sind wir Teil einer wirklich erstaunlichen, lebhaften, florierenden Zwietracht, in der wir Filmabende haben, wir haben einen Kochclub, wir haben gerade einen Buchclub gegründet, wir machen jeden Monat Video -Hangouts, wir spielen zweimal pro Woche zusammen. We are there for each other. We meet up at conventions with each other. People in my Discord have found love. I mean, a couple people in my Discord have gotten married after finding each other in my Discord!

I cannot state enough just how proud I am of being able to bring people together in that way because they no longer feel alone. What better thing could I do in this life than bring people together? To celebrate each other, be there for each other, support each other in hard times, and share each other's passions. And all in an amazingly respectful way.

They're so generous. We've raised over $50K for charity, just in my Discord in the past four years.

The fact that Final Fantasy is a huge part of my channel, I do think that that really brings in a good audience. A good group of people that care about the world through the amazing stories that Final Fantasy tells.

But really, I don't care much for numbers, how many subscribers I have, or how many views I get on a video. What I care about is the fact that people have found others like them, that give them faith in humanity, that give back to others. They're not alone in this universe anymore. That's everything to me. That's so much more important than everything else.

Community building is huge, and it sounds like you've curated a wonderful community.

I try, but I don't do it alone. Ich habe einen Community -Manager, Jeff, der einen tollen Job leistet, um all diese Veranstaltungen zu betreiben und zu planen. Wir haben einen jährlichen Gaming -Triathlon, bei dem wir alle Spiele spielen und antreten, um mehr Geld zu sammeln. We've even had a custom Dungeons & Dragons Strange Rebel Gaming themed one-shot! We've done so many amazing, incredible things because of Jeff.

I mean it when I say I haven't done it alone. Every person who joins the community is as much a part of the community building as me. And I try to throw that back to them as much as I can. And people say: “Thank you for making the Discord.” No, thank you for being a part of it! It's not me in there chatting all day, it's you all.

Ich wollte fragen, bevor wir gehen, ob es in Ihrem Leben gerade etwas gibt, das Ihnen Freude macht, sei es Spiele, die Sie spielen, Dinge, die Sie sehen, Menschen in Ihrem Leben. What's fueling you right now?

Well, the holidays are coming up, and I'm a big family person. So, being able to see my family is everything to me. I'm excited to see everyone.

Actually, after this, I'm making a sweet potato casserole that can feed 30 people.

Do you do the marshmallows on top?

No. So, I used to work at a restaurant called Ruth's Chris [Steak House] that has the hands-down best sweet potato casserole ever! Because it's, if you look at the ingredients, it's basically cake, but with a sweet potato base. The top is brown sugar and pecans and butter and then it crisps up in the oven, so it's like a crust. It's almost like an upside down sweet potato cake.

It's mind-blowing. If you've never had it, you must!

It's so good. I am not welcome at Thanksgiving without it. I am not allowed to show up without this sweet potato casserole, every single year for like seven years now. People demand this sweet potato casserole. I just get better at it every year.

I love family. Family's really important to me, that keeps me going. Like I said, my dad was calling me the other day. My parents are very proud of me right now, which is really nice to hear!

And your mom's a gamer, too! How does it feel to have that family legacy now being in video games yourself?

It's crazy because my mom's a gamer and I keep asking her to play my game, and she won't do it!

The games for her are like Ocarina of Time and Majora's Mask , so with the Z-targeting, the camera's really manageable. Final Fantasy , sie hat ein paar Generationen von Spielen verpasst, in denen Sie lernen, die Kamera mit dem anderen Stick zu steuern, sodass die Kamerakontrolle für sie wirklich schwierig ist. But maybe one day.

But still, they're very proud and very supportive, even if they can't play my game.

Weitere Informationen von Briana White finden Sie in ihrer Spiele-nominierter Leistung von Game, als Aerith Gainsborough in Final Fantasy VII Rebirth , ihre seltsame Rebellen-Social-Media-Community und ihr charakteristisches Thanksgiving-Gericht auf Ruths offizieller Website von Chris.